Ampere Offices

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We deliver a series of online services covering the Media & Communications and Games sectors. Our research is underpinned by our three core methodologies, which integrate together to provide a rich and deep dataset covering: 

Markets – Historic and forecast company-level coverage, delivering a comprehensive picture of the world’s media and communications, games console and subscription service markets across multiple countries

Consumer - Regular, panel-based profiling allowing for the tracking of trends and segmentation of consumption patterns across multiple markets

Analytics – Detailed title-level tracking and analysis of content and licensing across the leading SVoD, AVoD and linear TV platforms globally

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Ampere is a market-leading data, research and analytics firm, specialising in media, content, communications and games. Our clients include the leading Hollywood Studios, broadcasters, pay TV operators, investment banks and consulting firms.

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Download a recent report_

Xbox Game Pass Ultimate: Why do users churn?

This report looks at how Microsoft’s aggressive user acquisition strategy of low-cost new user offers boosts subscribers, but inevitably increases churn.

DOWNLOAD HERE

Warner-Discovery proposition lays claim to the content throne

The proposed merger of WarnerMedia and Discovery will create a generalist content house from two former specialists, with the scale, prestige and international footprint to potentially join Netflix and Disney and form a 'Big Three' at the forefront of the global OTT industry.

DOWNLOAD HERE

Ampere Reports_


29/07/2021  Isabelle Charnley
MENA and SSA Country Reports: Q1 2021
Ampere has created these reports to investigate the media habits of consumers in MENA & SSA. This report includes data about viewing habits, device ownership and subscriptions held from Ampere's Q1 2021 Consumer Research.

28/07/2021  Katie Holt
EA Play on PlayStation: Why do users Churn?
Poor perceived value for money due to a homogenous catalogue drives churn from EA Play on PlayStation. Few churned subscribers claim they could not find games they wanted to play, suggesting healthy discoverability on the platform.

28/07/2021  Chundi Zhang
Games industry investment in Q2 2021
In Q2 2021, 100 investment activities in the video games industry were tracked by Ampere Analysis, with a total disclosed deal value of $6.8bn, down 156% quarter-on-quarter. Here is a roundup of deals that took place in the games industry in Q2 2021.

26/07/2021  Tingting Li
Top performing Netflix titles: Week 30 2021
This profile looks at the top 10 list on Netflix globally over the week 19/07/2021 - 25/07/2021 and provides insight on the most popular titles currently on Netflix

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